ACADEMIC

SHOWCASE

DEWALLES

JEWELRY

Creator of expertise, Dewalles works in the purest tradition of jewelery. To highlight these jewel creations, I was called to design a minimalist, classy and luxury logo and look for the brand. I worked on this project as a freelancer next to my studies: it was, therefore, for a real client.

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ESCAPE

Escape is a prototype puzzle reflexion game, developed with Unity 3D in partnership with the Epitech Computing school. The goal of the game is to send the ball from one pipeline to another by placing the inventory blocks on the playing area. Touching the light will change the state of the blocks but also open the exit pipe! My part in the project: concept creation, visual and sound design identity (level design, graphic design, textures creation, wireframing and menu design, sound effects ...)

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THE TASTY

BUS

The Tasty Bus is a branding project for a London-style bus restaurant serving English specialties such as cupcakes, cheesecakes, pies, shakes, teas and coffees of all kinds ... The food can be take out or eat-in directly inside the bus during its stops. Clients can also enjoy eating and travelling around the city between the bus stops. Indeed, the bus makes a tour in town to satisfy everyone!

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SMUGGLERS

Video mapping is a multimedia technology that projects lights on volumes. With specific video software it is then possible to fit a video content on a physcial area. This technique was used to make this basement projection. The "Smugglers" project is based on a Western universe: it portrays a duel of abstract protagonists. Before the projection could be planned, the creative process required the structure analyse of the scenery, story-boarding, design and animation.

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VERMEER

EXHIBITION

The visual identity created for this exhibition is a contemporary reinterpretation of the oil painting "Girl with a Pearl Earring" by Johannes Vermeer. The typography composition illustrates the powerful movement in the girl's gaze, which seems to fix the viewer regardless of the angle of view. The fusion mode on the typography emphasize the light mastery of the artist in this painting. The two colors blue / yellow represent the colors dominance of the original work.

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NABIRD

Nabird is a fictional application designed for a female audience to earn vouchers on Nana products while playing frequently. It is indeed possible to launch a game only once a day. The game is a 2D Runner in which you must avoid obstacles and catch the Nana Points (to be exchanged for vouchers then). The application can also activate special codes available on Nana products in store. These codes increase the gamer points. Nabird has a calendar calculating the next menstrual cycles of the user, a gallery of the different products and offers the possibility to synchronize the user account with the partner's phone, in order to be able to perform two games a day and win more reductions.

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CHOOSE

YOUR LIFE

Choose Your Life (CYL) is a fictional streetwear clothing brand such as G-Star RAW or RG 512. Its identity, based around the reversed crown, is a state of mind for the consumers, who show their opposition to the fashion standards and go against the established rules. The baseline "REVERSE THE CROWN" illustrates well this idea to appropriate the brand, to be part of its values.

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TRIBUTE TO

UNGERER

Partnering with a developer on this game, I designed the visual identity for the project. This game, composed of animated vector illustrations, is a tribute to Tomi Ungerer's work. While keeping the story of his famous book "The Three Robbers", this game transposes the medieval universe of the book into a futuristic world. By adapting his universe to a futuristic era, the goal is to highlight the strength of it : the Ungerer universe is indeed recognizable whatever the era and remains still modern graphically speaking. It is also a way to pay tribute to it with today's creative techniques, throught the vectorial style and interactivity, symbol of our digital revolution.

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JET

CHARACTER

This character was designed and animated for a video game. Jet is named after his ability to surf with a flying skate to escape from his original virtual world. Taking advantage of his freedom, he then developed a passion for music and urban culture. His cube, a technological prodigy designed by himself, gives him the power to memorize the sounds that surround him and to spread waves. Teleporting from virtual universe to another thanks to the sound waves, Jet will not let anyone stands in his way.

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IL ÉTAIT UNE

FLAMME

This tablet prototype application gives children the possibility to create their own story of the little flame, as well as interacting with natural elements (clouds, wind, rain...) which it is confronted. This application is linked to a book : that is to say, children can make the scenario evolve by following the book indications while reading. By becoming an actor in the life cycle through the symbol of the flame, the child assimiltates more easily the message that the book brings. Children can then play again and create other scenarios, according to their imagination...

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DRAWING

My education included a variety of drawing courses such as outdoor sketches, illustration, observation drawing, perspective, model drawing. I collected some of my artwork to give an overview of those disciplines.

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GRAPHIC

LAB

Last but not least, a collection of "one shot" projects that I created to experiment visually.

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